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Animation Details

Dead Shot 1 offers a turn-away reaction that drops through a seated position before the character lies back. The head and upper body fold to one side, one arm lifts and the figure turns away from its opening stance. The knees bend as the hips descend, with both feet extending forward. The torso then reclines, one leg lifts and lowers, and a raised forearm settles near the head in the final low pose.

 

Technical Specifications

Listing-supported animation format: FBX. Source frame rate, rig structure, bone count, root motion and loop behavior have not been verified. Preview playback does not establish the downloadable animation settings or included scene assets.

 

Compatibility and Production Workflows

For FBX scene staging, check the FBX import through the turn, seated descent and recline rather than judging only the final pose. When retargeting for a game, review hip height, the forward foot extension and the arm near the head, and test floor clearance at each stage. Compatibility, contact constraints and any physics handoff remain untested with this asset.

 

Suitable Uses

The turn before the fall gives an interactive-drama defeat or cinematic reaction a clear change in facing. A three-quarter or side camera can retain the seated stage and the subsequent recline. Leave space in front of the character for the legs and verify that nearby scenery does not obscure the upper-body reaction.

 

What's Included

Attached archive: Dead shot 1.zip. The listing identifies FBX animation, while the archive contents remain uninspected. Included character geometry, prop meshes, effects, audio, physics assets and additional actor tracks are unconfirmed.

 

Tags

FBX character animation, turning reaction, seated descent, backward recline, extended-leg fall, lowered final pose, interactive drama, cinematic action.

Dead Shot 1

US$1.00價格
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