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Animation Details

Conc. Curl presents a seated single-arm dumbbell movement with the character leaning forward over separated knees. The working hand starts low between the legs, while the opposite hand stays near the other hip and thigh. The active elbow remains low near the leg as the forearm bends and brings the dumbbell toward the torso.

The character holds the dumbbell in the raised position, then lowers it back toward the starting area. Small head and upper-body adjustments accompany the motion while the legs retain the seated arrangement. A dumbbell and wireframe bench appear in the preview; their presence illustrates the staging but does not verify equipment inclusion in the archive.

 

Technical Specifications

Listed animation format: FBX. Motion category: seated single-arm curl with an elevated hold and lowering phase. Source frame rate, skeleton details, root motion and seamless looping have not been independently verified.

 

Compatibility and Production Workflows

Maya's FBX import can support framing the working arm in a cinematic gym scene. Unreal Engine's skeleton-retargeting workflows may suit a fitness avatar with appropriate setup. Review elbow-to-leg spacing, wrist orientation, seat height and the fit of any separately supplied dumbbell. These workflows have not been asset-tested.

 

Suitable Uses

Fitness-avatar visualization, animated gym characters, exercise montages and arm-movement studies. The asymmetric seated pose and isolated moving forearm provide a focused character action for a wider gym environment or a shot centered on the curl.

 

What's Included

Attached download: 04 Conc. Curl.zip. The existing listing identifies FBX animation. Archive contents are uninspected; the preview character, dumbbell, bench, gym environment, audio and native application projects are not confirmed as included.

 

Tags

Conc. Curl animation, single-arm curl, seated dumbbell movement, bent-elbow hold, gym character, fitness visualization, FBX

Conc. Curl

US$5.00價格
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