Animation Details
Chitchot while Drinking 5 shows a seated conversation performance with the knees apart and hands initially gathered near the lap. The torso begins slightly forward, while the head turns and the shoulders make small adjustments.
The figure gradually sits more upright, moves the hands nearer the hips and thighs, then opens one hand outward near the end. The character remains in the seated pose throughout. Small guide markers appear near a hand, but no cup, chair or clear hand-to-mouth drinking action is shown. The motion provides body language for a social scene whose props and conversation are staged separately.
Technical Specifications
File format: FBX, according to the existing listing. Source frame rate, skeleton details, root motion and seamless loop continuity have not been independently verified. Dialogue synchronization, separate prop tracks and a complete drinking cycle are not established by the preview.
Compatibility and Production Workflows
Blender or Maya FBX import can support fitting the seated pose to your furniture. For a Unity avatar, consider a suitably configured Humanoid Avatar and review retargeting. Check seat height, thigh clearance, foot placement and the outward hand gesture. These workflows have not been tested with the archive.
Suitable Uses
Useful for a café conversation, a seated character shifting from listening to responding or a social-game cutscene. The gradual change from forward lean to upright posture can support a change in attention within a dialogue edit. Add your own listener, beverage prop and voice track to establish the scene.
What's Included
Attached archive: Chitchot while Drinking 5.zip. FBX animation is listing-supported; archive contents have not been inspected. Character models, furniture, drink props, facial animation and dialogue audio are not confirmed as included.
Tags
Chitchot while Drinking 5, seated conversation, posture change, lap-level gestures, café scene, social avatar, FBX animation
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US$1.00價格
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