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Animation Details

Aims the gun and speed walking combines a raised aiming pose with a more compact, lowered-hand movement section. The preview begins with the torso pitched forward, one leg extended behind and both hands held high in front of the face. As the character starts stepping, the arms draw inward and the body changes orientation.

Later strides deepen the knee bend and lower the shoulders, with the hands carried closer to the torso. The legs alternate between longer extensions and gathered placements beneath the body. This progression gives the speed-walking performance a visible shift from a stretched aiming silhouette to a tighter moving shape, useful for a character transitioning within an action scene.

 

Technical Specifications

File format: FBX, according to the existing listing. Motion category: aiming-to-moving transition with forward lean and bent-knee strides. Source frame rate, skeleton details, root-motion path and seamless-loop suitability have not been confirmed.

 

Compatibility and Production Workflows

Unity humanoid workflows require a correctly configured Humanoid Avatar for movement evaluation. Maya FBX import can support inspecting the change in hand height and body compression. Check stride contact and alignment with your separately added gun prop across the transition; these workflows have not been asset-tested.

 

Suitable Uses

Action-scene locomotion, scripted movement transitions, mobile or PC character prototypes and cinematic pursuit sequences. The changing arm height and low torso shape can help distinguish preparation from the following movement within a continuous shot.

 

What's Included

Attached download: Aims the gun and speed walking.zip. Internal archive contents have not been inspected.

 

Tags

gun speed-walking animation, aim-to-move transition, bent-knee strides, forward lean, character locomotion, action cinematic, FBX animation

Aims the gun and speed walking

US$1.00價格
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