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Animation Details

Aiming and put it on shoulder moves from a forward-held arm arrangement through an over-shoulder gesture into an arms-down stance. The preview starts with the feet apart, one hand near the chest and the other extended ahead. The character shifts weight and lifts an elbow, bringing that hand above and beside the head.

The opposite hand moves across the upper chest as the raised arm travels toward the shoulder. Small steps accompany the gesture before both arms lower and the body settles into a more relaxed standing shape. This visible progression can help stage a weapon put-away moment or a transition from action into conversation.

 

Technical Specifications

File format: FBX, according to the existing listing. Motion category: standing over-shoulder reach, foot adjustment and arm lowering. Source frame rate, skeleton details and root-motion configuration have not been confirmed.

 

Compatibility and Production Workflows

Cinema 4D FBX animation import can support framing the change from the raised-arm pose to the relaxed finish. Unity humanoid workflows require a correctly configured Humanoid Avatar. Check overhead hand clearance, chest contact and alignment with your separately added weapon prop; these workflows have not been tested with this asset.

 

Suitable Uses

Weapon put-away transitions, post-action dialogue entrances, character-state changes and narrative cutscenes. The arm arc provides a clear visual cue before the lowered hands and settled stance open space for a quieter scene beat.

 

What's Included

Attached download: Aiming and put it on shoulder.zip. Internal archive contents have not been inspected.

 

Tags

weapon handling animation, over-shoulder gesture, arm-lowering transition, relaxed finish, character-state change, FBX animation

Aiming and put it on shoulder

US$1.00價格
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