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Animation Details

Aiming settles a low character pose into a one-knee aiming-style hold for fictional scenes. The preview begins with the body close to kneeling height and the hands around the middle of the torso. One leg lifts and moves forward as the hands rise toward the upper chest and face.

The character finishes with one knee near the ground and the opposite foot placed ahead, maintaining a compact arrangement of bent arms. The head inclines toward the raised hands while the torso makes small settling adjustments. This restrained transition can establish a clear low silhouette without taking the character through a full standing movement.

 

Technical Specifications

File format: FBX, according to the existing listing. Motion category: kneeling adjustment into a compact aiming-style hold. Source frame rate, skeleton details, root-motion configuration and seamless-loop suitability have not been confirmed.

 

Compatibility and Production Workflows

Blender FBX import can support inspecting the knee and forward-foot placement against your scene's floor. MotionBuilder offers a retargeting route after suitable source and target characterization. Check the hand grouping, head clearance and alignment with any separately added fictional prop; these workflows have not been tested with this asset.

 

Suitable Uses

Low-pose cinematic inserts, scripted character holds, narrative action close-ups and kneeling-transition studies. The compact upper-body shape can help keep the focus on the character's attention while the scene develops around the held posture.

 

What's Included

Attached download: Aiming.zip. Internal archive contents have not been inspected.

 

Tags

kneeling character, aiming-style hold, compact arm pose, low stance transition, fictional cinematic staging, FBX animation

Aiming

US$1.00價格
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