Animation Details
Aim the gun presents a kneeling-to-standing transition with an aiming-style upper-body pose for fictional character scenes. The preview begins low, with one knee close to the ground and the other leg bent in front. The character rises into a wide stance while keeping the arms arranged ahead of the chest.
The hands remain separated, with the forward hand held higher and the rear hand nearer the shoulder. The head inclines toward this raised arm line as the body settles into standing. Small posture adjustments continue through the held section, providing a clear transition into a focused, watchful silhouette.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: low-to-standing rise with a maintained aiming-style pose. Source frame rate, skeleton details, root-motion configuration and loop boundaries have not been confirmed.
Compatibility and Production Workflows
MotionBuilder offers an FBX retargeting route after suitable source and target characterization. Unreal Engine use requires an appropriate skeleton. For your fictional scene, check the rise, head clearance and relative hand spacing against any separately added prop; these workflows have not been tested with this asset.
Suitable Uses
Action-scene character reveals, scripted stance transitions, watchful cinematic holds and third-person animation prototypes. The change from a low pose to a wider standing silhouette can help establish the character within a shot before the next story beat.
What's Included
Attached download: Aim the gun.zip. Internal archive contents have not been inspected.
Tags
aiming-style pose, kneeling to standing, character stance transition, cinematic hold, fictional action scene, FBX animation
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US$1.00價格
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