Animation Details
A Hard Punch is currently listed as a free punching animation, featuring a wide step, strong torso rotation and a sweeping overhand-style strike. The preview begins with both hands raised near the face. The character widens the stance, extends an arm, then winds the opposite shoulder back before driving the upper body forward through a larger striking arc.
The follow-through folds the torso over a bent front knee, with the rear heel lifted. The arms then gather back toward the face as the character returns to a guarded stance. This clear preparation, attack and recovery structure gives you distinct beats for staging a heavy-looking hit.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: standing combat strike with a wide step and return to guard. Source frame rate, rig details and root-motion setup have not been confirmed.
Compatibility and Production Workflows
Maya or Blender FBX workflows can support fight-shot blocking and adjustment of the strike to your target character. MotionBuilder is an option for FBX retargeting after suitable source and target characterization. Check reach, foot contact and recovery timing during integration; these workflows have not been asset-tested.
Suitable Uses
Heavy-hit combat prototypes, stylized fight cinematics, boxing-inspired promos and attack-timing studies. The broad wind-up can help communicate an incoming strike, while the forward follow-through provides a visible point for coordinating your own impact effects.
What's Included
Attached download: A hard punch.zip. The archive's internal contents have not been inspected.
Tags
free punching animation, hard punch, overhand-style strike, combat guard, attack recovery, fight previs, FBX animation
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