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Animation Details

Bring an approaching character to a pause with an outward hand gesture. Walk and Stop shows alternating steps with the arms moving beside the body and the head angled slightly downward. The foot placement narrows, then opens as the figure changes its facing direction and settles into standing. The knees remain softly bent while the shoulders turn. Near the end, one arm lifts away from the torso and extends forward with the hand open, while the other remains lower. The final gesture follows the visible transition from walking to a planted stance.

 

Technical Specifications

The listing identifies FBX animation format and names Walk and stop.zip as the download. Technical properties have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the final foot contacts and how the hips settle over the standing stance. Check shoulder rotation and the extended hand silhouette on your character. Prepare the connection from surrounding movement and any continuation after the pause separately.

 

Suitable Uses

Consider the motion for a character arriving at a destination, an NPC pausing before interaction or a cinematic moment of recognition. The extended hand can be staged toward another character or a point of interest. Frame the approach and stopping position together so the change in activity reads clearly within the scene's available space.

 

What's Included

The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents remain uninspected here. The preview character, additional characters, environment, props, sound and effects are not verified as included. Any recipient or object associated with the final gesture needs separate staging.

 

Tags

walk to stop, standing pause, open hand gesture, planted feet, shoulder turn, character arrival, locomotion transition

Walk and Stop

$1.00Price
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