Animation Details
Use a raised-arm performance with small pose changes across a broad standing stance. Shooting_2 shows a figure with the feet apart, knees bent and both forearms held near shoulder height. The forward hand shifts its reach and angle while the other stays closer to the upper chest. The shoulders and head adjust with the arm movement, producing modest changes in the silhouette. Later poses bring the forward hand closer before extending it again. The listing describes shooting; the preview presents body and hand motion with a guide rather than a finished gun model.
Technical Specifications
The listing identifies FBX animation format and names Shooting_2.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the changing elbow angles, shoulder height and spacing between the hands. Check knee alignment and foot contacts in the spread stance. Position any separately supplied prop against the raised-arm motion, and prepare transitions for your character's surrounding poses.
Suitable Uses
Consider the motion for a fictional action insert, character pose study or scene previsualization. The contained upper-body changes let a shot remain focused on the raised hands and shoulders. Evaluate the movement from your intended camera angle so that the smaller adjustments remain readable. Compare the held stance with the pacing of the surrounding sequence.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, gun model, environment and effects are not verified as included.
Tags
raised-arm pose, shoulder movement, hand adjustment, spread stance, bent knees, fictional action, character previsualization
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