Animation Details
Run to back take something and throw _1 combines turning steps, a deep crouch and an overhead throwing gesture. The figure begins with feet apart, then turns away as the arms swing and the legs take running steps. The torso lowers over bent knees, and a hand reaches close to the foot before the body rises. The shoulders rotate as the stance opens, followed by a raised arm sweeping overhead and forward. A forward lean carries the follow-through before the figure returns to an upright stance. No finished object is visible in the reaching or throwing passage.
Technical Specifications
The listing identifies FBX animation format and names Run to back take something and throw _1.zip as the download. The archive has not been inspected to verify its contents or technical settings.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the turning steps, crouched hand position and overhead arm arc on your character. Check foot contacts and shoulder clearance through the follow-through. Coordinate any separately supplied object with the reaching hand and the release gesture, then prepare the surrounding scene transitions.
Suitable Uses
Consider the motion for fictional object-handling choreography, a stylized chase interruption or an animated character scene. The drop into a deep crouch creates a clear change in height before the broad overhead gesture. A camera angle that keeps the hands and feet visible can help communicate the sequence from approach through upright recovery.
What's Included
The named ZIP is the listing's download, with FBX stated as the animation format. Archive contents remain unverified. The preview character, handled object, environment and scene effects are not established as included.
Tags
turning run, low reach, deep crouch, overhead throw gesture, forward follow-through, character choreography, object interaction
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