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Animation Details

Lying down and aim 01 starts directly in a prone aiming pose, with the upper body supported on bent arms. The preview shows one leg extended behind the character and the opposite knee bent outward. The hands stay raised near the face while the head follows the forward arm line.

The character maintains this long, low silhouette through most of the preview, with small adjustments around the head, shoulders and legs. Near the end, the bent leg briefly lengthens before gathering back into the earlier arrangement. This makes the performance useful for a sustained ground-level character moment with a modest lower-body readjustment.

 

Technical Specifications

File format: FBX, according to the existing listing. Motion category: prone aiming hold with asymmetric legs and a late leg adjustment. Source frame rate, skeleton details, root-motion behavior and seamless-loop suitability have not been confirmed.

 

Compatibility and Production Workflows

Cinema 4D FBX animation import can support composing a low-angle shot around the held silhouette. Blender FBX import offers a route for reviewing forearm support and the bent-leg clearance. Check hand alignment with your separately added weapon prop after retargeting; these workflows have not been asset-tested.

 

Suitable Uses

Sustained prone-aiming shots, ground-level action inserts, quiet character holds and animation-pose studies. The nearly constant upper-body arrangement can leave room for dialogue, editing or environmental action around the character.

 

What's Included

Attached download: Lying down and aim 01.zip. Internal archive contents have not been inspected.

 

Tags

prone aiming hold, bent-leg posture, leg readjustment, floor-level character, sustained gun pose, cinematic insert, FBX animation

Lying down and aim 01

$1.00Price
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