Animation Details
Change a character's facing while keeping the body close to the ground. Kneel down and turn back shows a single figure in a half kneel with both hands raised in front of the chest. The arms lower beside the forward leg, then lift into the forward position again. Later, the torso rotates and dips as one hand reaches down and the legs shift underneath the body. The figure finishes facing across the opposite side of the preview in a low kneeling posture. A green hand-linked guide is visible; a finished weapon is not established.
Technical Specifications
The listing identifies FBX animation format and names Kneel down and turn back.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the changing knee and foot contacts through the turn. Check the downward hand clearance and the relationship between the raised hands. If a separate prop is added, align it with the shifting wrist positions and torso orientation.
Suitable Uses
Consider the motion for a fictional character redirecting attention, a low transition between scene positions or action-scene previsualization. The arm lowering and subsequent turn provide distinct beats for camera coverage. A combat setting depends on the surrounding scene and any props you supply. Assess the starting and finishing poses against the neighboring movements in your sequence.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, green guide, weapon model, environment and effects are not verified as included.
Tags
kneeling turn, facing change, half kneel, torso rotation, lowered reach, low transition, character choreography
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