Animation Details
Shape a kneeling action beat around an upward sweep of one arm. The preview begins with the character on both knees, one hand held near the abdomen and the other arm lower beside the body. The first hand rises past the face and above the head as the torso lifts and turns slightly. The opposite arm extends diagonally downward. The raised hand opens and remains overhead through the later portion of the preview. The listing suggests a throwing context, but an object and its flight path are not visible.
Technical Specifications
The listing identifies FBX animation format and names Kneel down and something throwing.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review knee placement, shoulder reach and the hand's clearance above the head. Check the lower arm against your target character's torso. If you stage a throw, determine prop attachment, release timing and the object's movement separately.
Suitable Uses
Consider the gesture for a fictional object-toss scene, an upward reach or action-shot previsualization. A wider camera can keep the overhead hand and kneeling base visible together. Evaluate the sustained raised-arm pose against the next action in your sequence. Any throw interpretation will depend on your prop, effects and staging, so compare those requirements with the visible arm path.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, thrown object, object trajectory, effects and environment are not verified as included.
Tags
kneeling gesture, upward arm sweep, overhead hand, torso lift, low-arm extension, fictional throw staging, character action
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