Animation Details
Introduce a compact standing response with visible changes in the head, shoulders and arms. Injured by bullet shot_22 shows a single figure with the feet spaced apart and the hands gathered low before the torso. The head drops and tilts, one elbow rises outward, and the upper body shifts through short bends before recovering a more upright posture. The arms return close to the waist as the stance settles. The title supplies a bullet-impact context for this nongraphic fictional reaction; the preview shows body movement and a hand-linked guide.
Technical Specifications
Catalog descriptions for this download list FBX and BVH formats and name Injured by bullet shot_22.zip. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the archive.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review shoulder clearance as the elbow lifts and check the head's relationship to the bending torso. Inspect foot contact, knee alignment and hand spacing on your rig. Build connections to adjacent standing poses separately.
Suitable Uses
Consider the motion for a fictional game response, action-scene previsualization or a character performance study. The changing shoulder line and downward head movement offer details to evaluate in medium shots. Match the intensity to the surrounding performance and test whether the low hand position suits your scene's prop placement.
What's Included
The named ZIP is the listing's download. FBX and BVH are catalog-stated formats, while archive contents and clip count remain uninspected here. The preview character, hand-linked guide, weapon model, environment and effects are not verified as included.
Tags
standing reaction, head tilt, shoulder shift, raised elbow, torso bend, low hand position, fictional action, character animation
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