Animation Details
Create a fictional reaction with an outward arm gesture followed by a turning step. Injured by Bullet Shot 17 opens with one figure standing with feet apart and hands near the waist. An arm extends to the side as the torso leans and turns. The arm lowers, the head dips and the figure takes short steps with bent knees. The body then rises and turns back toward the opening stance. A green hand-linked guide moves with the changing hand positions. The preview shows a staged reaction without confirming an impact location or physical outcome.
Technical Specifications
The listing identifies FBX animation data and names Injured by bullet shot_17.zip as the download. Archive contents, asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the extended arm, shoulder rotation and hand placement on your target character. Check the stepping foot contacts and the changing torso angle. Prepare connections to the surrounding standing or movement states in your sequence.
Suitable Uses
Consider this motion for a fictional action encounter, a character reaction insert or gameplay previsualization. The sideways arm reach and subsequent turn give the sequence changing silhouettes. A wider camera composition can preserve the gesture and stepping action, while a closer view can emphasize the shoulder and head movement.
What's Included
The named ZIP is the listing's download, with FBX identified in its description. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, any finished weapon model, environment and effects are not verified as included.
Tags
fictional hit reaction, outward arm gesture, torso lean, turning step, standing recovery, character animation, action previsualization
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$1.00Price
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