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Animation Details

Build a fictional traversal beat around a raised prop pose, a dropping movement and a deep knee bend. Hold the weapon and jump from the top of the wall begins with the hands near the face and chest. The figure turns, lifts the feet through the jump passage and brings the arms forward as the body lowers. A crouched position gives way to rising steps and a further turn, ending with the hands raised across the upper torso. Green guides indicate the carried-prop position; no finished wall or weapon is established in the preview.

 

Technical Specifications

The listing identifies FBX animation format and names Hold the weapon and jump from the top of the wall.zip as the download. The archive has not been inspected, so the listing's format statement remains unverified against its contents.

 

Compatibility and Production Workflows

Choose an import and retargeting route supported by your animation tools; compatibility is untested. Review the changing body height, foot placement and arm spacing on your character. Match separately supplied scene geometry to the displayed drop and crouch. Prepare transitions into the approach and out of the final standing pose separately.

 

Suitable Uses

Consider the movement for fictional action scenes, traversal previsualization or a staged change of level. The contrast between upright hands, lowered hips and the later turn offers clear visual beats for editing. Evaluate the full movement against your camera angle, character proportions and intended environment before building surrounding action.

 

What's Included

The named ZIP is the listing's download, with FBX stated as the animation format. Its contents remain uninspected here. The preview character, green guides, weapon, wall, scenery and effects are not verified as included.

 

Tags

wall-jump staging, carried-prop movement, crouched landing pose, body turn, rising steps, fictional traversal, character animation

Hold the weapon and jump from the top of the wall

$1.00Price
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