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Animation Details

Create a fictional reaction that shifts from a brief backward lean into a lowered forward stance. Hold the weapon and injured by bullet shot_2 shows a figure starting with the hands forward around a prop-like guide. One hand moves closer to the chest as the shoulders draw back and a leg lifts. The feet spread as the body tips forward, with the head lowering and the guide angling down. The figure brings the hands forward again while returning toward the opening posture. The preview does not establish a visible projectile, wound or finished weapon.

 

Technical Specifications

The listing identifies FBX animation format and names Hold the weapon and injured by bullet shot_2.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the chest-level hand position, raised foot and stance changes after retargeting. Check the torso bend against your character's proportions. Align any separately supplied prop with the hand movement and prepare transitions around the return posture.

 

Suitable Uses

Consider the motion for a fictional interruption, an exaggerated startle or action-scene previsualization. The change between a raised chest and lowered head can help make the response readable. Assess foot placement, camera angle and recovery timing against the neighboring movement in your sequence.

 

What's Included

The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, guide, weapon model, projectiles, environment and effects are not verified as included.

 

Tags

fictional reaction, backward lean, chest-level hand, raised foot, forward bend, stance change, carried-prop posture

Hold the weapon and injured by bullet shot_2

$1.00Price
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