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Animation Details

Build a raised-arm gesture that moves into a jump and lowered landing posture. Hold the weapon and hand up and jump down shows a figure bringing both hands from waist height to above the head, with a hand-linked guide following the lift. The arms lower and rise again before the legs leave the standing pose. The knees bend during the descent, and the torso pitches forward as the hands move down in front of the body. The figure then rises into a wider stance. No elevated platform or finished weapon is established by the preview.

 

Technical Specifications

The listing identifies FBX animation format and names Hold the weapon and hand up and jump down.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Review overhead hand clearance, knee bending and foot contacts after retargeting. Check the landing height against your scene's ground plane. Fit any separately supplied prop to the moving hands and prepare transitions around the final stance.

 

Suitable Uses

Consider the sequence for fictional action staging, an expressive jump or movement previsualization. The change from an overhead reach to a forward fold gives a camera shot a clear shift in body shape. Assess the displayed movement against the jump distance and timing required by your scene.

 

What's Included

The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, weapon model, platform, environment and effects are not verified as included.

 

Tags

overhead reach, raised-arm gesture, jumping character, bent-knee landing, forward fold, carried-prop movement, action previsualization

Hold the weapon and hand up and jump down

$1.00Price
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