Animation Details
Build a running passage with the hands held together around a carried-prop position. Hold the gun and run shows a single figure taking repeated alternating strides with the knees lifting and the trailing legs folding behind the body. The elbows stay bent near the waist as the shoulders and torso turn through the steps. The hands shift across the front of the body, changing the angle of the visible hand-linked guide. Small rises, dips and side-to-side changes give the run its rhythm. A finished gun model is not established by the preview.
Technical Specifications
The listing identifies FBX animation format and names Hold the gun and run.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review foot contacts, stride spacing and the relationship between the hands after retargeting. Check any separately supplied prop against the changing hand positions and torso rotation. Prepare transitions into and out of your scene's locomotion states separately.
Suitable Uses
Consider the motion for a fictional chase, a character traversal shot or action-scene previsualization. The contained arm position keeps attention on the contrast between the lower-body stride and upper-body movement. Camera placement can emphasize the alternating steps or the turning shoulders. Assess the preview against the travel direction and pacing required for your sequence.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, gun model, environment and effects are not verified as included.
Tags
carried-prop run, alternating strides, bent-arm posture, torso rotation, running character, chase animation, locomotion study
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