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Animation Details

Give a staged reaction a low, folded middle passage and a standing recovery. Hitting by bullet_5 begins with the feet spread and hands arranged across the waist. The figure turns into a split stance, lowers toward one knee and folds the upper body over the raised leg. The arms move forward around the lowered head and torso before drawing back as the figure rises. A broad standing posture completes the recovery. The preview shows theatrical movement; it does not confirm a wound, a medical outcome or an exact impact location.

 

Technical Specifications

The listing identifies FBX as the animation format and names Hitting by bullet_5.zip as the download. Duration, frame rate, joint count, skeleton layout, looping and root-motion behavior have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Check the knee and foot positions against your scene surface, then review hand clearance through the folded posture. Test the rise for balance on your character proportions. Inspect the final standing pose before blending into an idle, aiming state or subsequent action.

 

Suitable Uses

Consider the motion for a scripted character response, fictional combat staging or previsualization of an interrupted action. The step, low fold and rise give a shot a readable sequence of changing body levels. Frame the character with enough room for both the wide stance and the forward-reaching arms.

 

What's Included

The named ZIP is the listed download, with FBX identified as the animation format. Archive contents and clip count remain uninspected here. Preview models, props, guides, backgrounds and effects are not verified as included.

 

Tags

staged hit reaction, kneeling fold, low posture, forward arm movement, standing recovery, character response, combat staging

Hitting by bullet_5

$1.00Price
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