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Animation Details

Create a staged reaction that lowers a standing character into a kneeling posture before recovery. Hitting by bullet_4 begins with a wide stance and hands held in front of the waist. The figure turns, steps into a split stance and drops toward one knee. The torso folds forward while the hands move ahead of the body, then the figure rises through a low, wide posture and settles upright. The preview depicts a performed response and recovery; it does not establish a particular injury or prove a projectile impact.

 

Technical Specifications

The listing identifies FBX as the animation format and names Hitting by bullet_4.zip as the download. Duration, frame rate, joint count, skeleton layout, looping and root-motion behavior have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the stepping turn, kneeling height and planted foot before aligning the motion to your scene surface. Check arm clearance around the forward fold and inspect the rise on your target rig. Prepare any transition back to an idle or aiming posture separately.

 

Suitable Uses

Consider the motion for a fictional combat interruption, a scripted kneeling reaction or action-sequence previsualization. The change from standing to a forward-folded low pose gives the scene a clear drop and recovery. Leave space for the step and keep the knee-level movement readable in the chosen shot.

 

What's Included

The named ZIP is the listed download, with FBX identified as the animation format. Archive contents and clip count remain uninspected here. Preview models, props, guides, backgrounds and effects are not verified as included.

 

Tags

staged hit reaction, knee drop, forward fold, kneeling response, standing recovery, stepping turn, action sequence

Hitting by bullet_4

$1.00Price
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