Animation Details
Stage an interruption that moves from an upper-body turn into a low, extended step. Hit by bullet shot 004 begins with the knees bent, feet apart and hands held near the abdomen. A shoulder rises as the torso turns, then the character stretches into a diagonal lunge while the arms reach forward and down. The figure draws the feet back beneath the body and brings the hands up toward the starting position. Later, the chest dips sideways over a widening stance before another upright recovery. These are theatrical reaction movements; the preview does not establish a particular wound or physical cause.
Technical Specifications
The listing identifies FBX as the animation format and names He was firing someone but injured by bullet shot_4.zip as the download. Duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the shoulder turn, hand paths and foot contacts through the long step. Allow for the forward torso lean and test the return to the ready pose against any idle, locomotion or interaction transitions you prepare separately.
Suitable Uses
Consider the motion for a fictional action encounter, a standing character's interrupted task or combat-scene previsualization. Its diagonal reach and later sideways dip offer distinct silhouettes for camera blocking. Leave enough clearance around nearby scenery for the extended leg, lowering hands and changing body orientation.
What's Included
The named ZIP is described by the listing as containing FBX animation. Archive contents and clip count remain uninspected here. The preview model, visible guides, props and effects are not verified as included.
Tags
standing hit reaction, diagonal lunge, shoulder turn, low reach, sideways dip, recovery stance, staged combat
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