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Animation Details

A lowering-to-the-ground animation that moves from standing through a kneeling posture into a forward, hand-supported position. The character first brings the hands together in front of the torso, then drops lower with both knees beneath the body.

The hands separate and reach downward as the upper body folds forward. Both palms settle near the ground, the head bows, and small posture adjustments continue while the figure remains supported on hands and knees. The preview finishes in this low position; it does not demonstrate a complete crawling journey or a standing recovery.

 

Technical Specifications

File format: FBX, as stated in the existing listing. Source frame rate, skeleton details, root motion and seamless looping have not been verified. The downloaded preview is visual reference rather than evidence of the archive's technical settings.

 

Compatibility and Production Workflows

Maya can provide an FBX shot-blocking workflow for adapting the descent to your character. Check palm placement, knee height and shoulder spacing against the scene's floor after retargeting. Preserve enough camera space to show the change from an upright silhouette to the bowed posture. Compatibility with this particular archive has not been tested.

 

Suitable Uses

Useful for an exhausted character pausing during a journey, a dramatic moment of defeat, or a transition into a scene involving close inspection of the ground. The bowed ending can support quiet storytelling when paired with your own performance context, camera framing and subsequent action.

 

What's Included

Attached archive: Bent on his knees.zip. FBX animation is listing-supported; the archive has not been independently inspected. Character models, floor geometry and automatic hand-contact or crawling systems are not confirmed as included.

 

Tags

kneeling transition, hands and knees, forward bend, bowed posture, ground-level acting, dramatic character animation, FBX animation

Bent On His Knees

$1.00Price
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