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Animation Details

Aims with gun and walk is a gun-aiming walk animation with a strongly asymmetric arm pose. The preview shows one arm extended almost straight ahead while the opposite hand stays close to the upper chest and face. The head dips toward the bent arm and the torso leans into the stepping movement.

The leading leg extends forward as the trailing leg folds behind, then the feet gather beneath the body before the next stride. Small shoulder shifts accompany the repeated footwork while the long forward arm remains the dominant silhouette. This visible arrangement can keep the character's aiming direction readable during a walking shot.

 

Technical Specifications

File format: FBX, according to the existing listing. Motion category: forward-oriented aiming walk with an extended lead arm and inclined torso. Source frame rate, skeleton details, root-motion path and seamless-loop suitability have not been confirmed.

 

Compatibility and Production Workflows

Unity humanoid workflows require a correctly configured Humanoid Avatar for locomotion evaluation. Blender FBX import can support inspecting the stride and the bent hand's position near the head. Check shoulder range and alignment with your separately added gun prop after retargeting; these workflows have not been asset-tested.

 

Suitable Uses

Walk-and-aim cinematic shots, action-character movement studies, third-person locomotion prototypes and scripted approaches. Full-body framing can emphasize the alternating stride, while medium framing keeps the extended arm and head inclination prominent.

 

What's Included

Attached download: Aims with gun and walk.zip. Internal archive contents have not been inspected.

 

Tags

gun-aiming walk, extended-arm locomotion, forward lean, alternating strides, character approach, cinematic movement, FBX animation

Aims with gun and walk

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