Animation Details
Aim the target and talk is a prone character performance with forward-reaching arms and a brief hand-to-head gesture. The preview shows the torso supported close to the ground, the head lifted and the legs extending behind the body with intermittent knee bends. The hands move into a paired forward arrangement while the shoulders make small adjustments.
One hand then lifts beside the head with the palm open before returning toward the forward arm position. The head dips and turns slightly during this gesture. These movements provide a visible conversational beat within a low, aiming-style pose, suitable for staging alongside your own fictional dialogue and scene context.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: prone upper-body adjustment, forward arm pose and hand-to-head gesture. Source frame rate, skeleton details and root-motion configuration have not been confirmed.
Compatibility and Production Workflows
Maya FBX import can support low-angle shot blocking and placement of a separately added fictional prop. MotionBuilder offers a retargeting route after suitable source and target characterization. Check forearm support, shoulder clearance and the hand's path beside the head; these workflows have not been tested with this asset.
Suitable Uses
Ground-level dialogue cutscenes, quiet action-story exchanges, suspenseful character close-ups and narrative previs. The raised-hand moment can punctuate a line or reaction while the character remains in the same low body position.
What's Included
Attached download: Aim the target and talk.zip. Internal archive contents have not been inspected.
Tags
prone character gesture, hand-to-head movement, aiming-style pose, fictional dialogue staging, ground-level cinematic, FBX animation
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$1.00Price
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