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High-quality game-ready motion capture animation featuring a zombie attempting to walk before losing balance and falling to the ground. This sequence captures unstable coordination, weak posture control, and a realistic fall reaction, making it ideal for horror, survival, and infected-character gameplay.

The animation delivers natural imbalance, forward instability, and grounded impact motion suitable for cinematic storytelling and dynamic AI-driven enemy systems.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Rig Type: Standard Humanoid Skeleton
• Motion Type: Walk Attempt + Fall Sequence
• Root Motion: Available (if applicable)
• Loopable: No (Action sequence)
• Game Ready: Yes

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Zombie instability behaviors
• Horror survival gameplay
• Enemy stumble mechanics
• Infected character reactions
• Cinematic fall scenes
• Post-apocalyptic storytelling
• AI behavior variations

Animation Details

This animation captures a zombie attempting forward movement with visible imbalance and deteriorated coordination before collapsing. The motion includes irregular steps, upper-body sway, uncontrolled momentum, and a realistic ground impact to create believable undead behavior.

Ideal for immersive horror games, enemy variation systems, and narrative-driven gameplay moments.

What’s Included

• FBX file (Game-ready format)
• Clean motion capture data
• Commercial use license
• Instant download
• Lifetime access

Usage Rights

• Commercial license included
• Use in unlimited games, films, and digital productions
• No additional royalty fees

Tags

• zombie stumble animation
• zombie fall animation
• undead collapse animation
• horror game mocap
• mocap animation fbx
• game ready animation
• enemy reaction animation
• unity zombie animation
• unreal engine zombie animation
• survival game animation

Zombie trying to wall and fell down_1

US$1.00價格
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