Animation Details
Creepy Side Walk centers on a tilted head and one hand held across the upper chest toward the opposite shoulder. The character begins standing, draws the arm upward and inclines the head toward that hand. The other arm remains lower as the feet begin a series of short crossing and separating steps.
The torso repeatedly bends to the side and forward while the raised hand stays near the shoulder, neck or face. The free arm briefly moves outward during some weight shifts. Near the finish, the stance widens, the upper body lifts and the arms lower toward a more upright resting pose. The held upper-body gesture gives this variant a compact, recognizable silhouette.
Technical Specifications
Listed animation format: FBX. Motion category: sideways-style stepping with a hand-to-shoulder gesture and body tilts. Source frame rate, skeleton details, root motion and seamless looping have not been independently confirmed.
Compatibility and Production Workflows
Blender's FBX import can support timing the tilted passage and upright recovery within a film scene. Unity Humanoid retargeting may suit an avatar with appropriate rig mapping. Check hand clearance near the neck, shoulder deformation and crossed-foot placement on the destination character. These workflows have not been asset-tested.
Suitable Uses
Suspenseful character scenes, stylized horror movement, game-character walk variations and avatar performance studies. The hand near the shoulder and angled head can help establish an unusual character presence, while the upright finish provides a clear point for a scene transition.
What's Included
Attached download: Creepy side walk.zip. The listing identifies FBX animation; archive contents remain uninspected. Inclusion of the displayed character, scene environment, sound, locomotion logic or native application project is unconfirmed.
Tags
Creepy Side Walk animation, hand-to-shoulder gesture, head tilt, crossing steps, upright recovery, horror scene, avatar performance, FBX
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US$1.00價格
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