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High-quality motion capture animation featuring a character waiting in a combat-ready stance before initiating an attack. This game-ready animation captures realistic body posture, alert positioning, and subtle idle movements that indicate readiness for combat. The animation is suitable for fighting gameplay, tactical scenarios, and action-driven character interactions in real-time environments.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Combat idle / ready stance animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Combat gameplay systems
• Character combat idle states
• NPC combat behaviors
• Tactical gameplay interactions
• Action-adventure games
• Cinematic fight sequences
• Real-time gameplay animations
• Game-ready combat stances

Animation Details

This animation captures a character maintaining a combat-ready stance while waiting for the right moment to attack. The motion includes subtle body movement, alert posture, and balanced positioning, creating a believable combat idle behavior suitable for fight sequences and gameplay interactions.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• combat idle animation
• attack ready animation
• combat stance animation
• fight animation
• melee combat animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation

Waiting to Attack

US$1.00價格
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