Animation Details
Stage a defensive character beat around a wide stance and closely held arms. Using Weapons to Block 001 shows a figure with the knees bent and the hands raised across the upper chest and lower face. The torso rocks and turns as the weight shifts between the legs. The elbows adjust their height, and the hands briefly lower before returning toward the guarded position. Small changes in foot placement widen and narrow the base. Visible guides move with the arms, but a finished weapon and an opposing character are not established by the preview.
Technical Specifications
The source listing identifies FBX as the animation format and names Using weapons to block 001.zip as the download. These details come from the product record; the archive has not been inspected.
Compatibility and Production Workflows
Choose an import and retargeting route supported by your animation tools; compatibility is untested. Review the spacing between the wrists, forearms and face on your target character. Check the feet during weight changes and adjust any separately supplied prop to the changing hand positions. Build surrounding character actions and scene timing in your own sequence.
Suitable Uses
Consider the motion for fictional action scenes, defensive character reactions or cinematic previsualization. A front view can emphasize the raised hands and changing stance, while an angled view can reveal the torso turns. The relatively contained movement can support a close character shot. Review the complete preview when deciding where the action should enter and leave your edit.
What's Included
The named ZIP is the listing's download, with FBX stated by the source. Archive contents remain uninspected. The preview character, visible guides, weapon model, other characters, environment and effects are not verified as included.
Tags
guarded stance, raised hands, bent knees, weight shifts, torso turns, defensive character beat, fictional action animation
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US$1.00價格
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