High-quality motion capture animation featuring a character transitioning from a seated position to walking. This realistic and expressive sequence captures natural torso and leg mechanics, arm and hand positioning, and subtle weight shifts, making it ideal for cinematic storytelling, gameplay character interactions, and interactive NPC animation scenarios.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Action / Seated to Walking Animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Story-driven games
• Cinematic transition sequences
• Game-ready NPC behavior animations
• Interactive character-driven scenarios
• Casual or tactical gameplay momentsAnimation Details
Animation Details: This animation captures a character moving from sitting to walking, including realistic torso and leg mechanics, arm and hand positioning, and subtle weight shifts. The motion provides a believable and immersive performance suitable for gameplay, cinematic storytelling, and interactive NPC scenarios.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• sitting to walking animation
• transition mocap
• character behavior animation
• cinematic cutscene animation
• game-ready FBX
• Unity animation
• Unreal Engine animation
• character natural movement
• NPC interactive behavior
• interactive motion capture
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US$1.00價格
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