High-quality motion capture animation featuring a character rising from a seated, kneeling, or fallen position. This realistic and expressive sequence captures natural torso and leg mechanics, arm and hand positioning, and subtle weight shifts, making it ideal for cinematic storytelling, gameplay action sequences, and interactive NPC animation scenarios.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Action / Rising Animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Story-driven games
• Cinematic transition or action sequences
• Game-ready NPC behavior animations
• Interactive character-driven scenarios
• Tactical, combat, or casual gameplay momentsAnimation Details
Animation Details: This animation captures a character getting up, including realistic torso and leg mechanics, arm and hand positioning, and subtle weight shifts. The motion provides a believable and immersive performance suitable for gameplay, cinematic storytelling, and interactive action or tactical scenarios.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• getting up animation
• rising mocap
• character behavior animation
• cinematic cutscene animation
• game-ready FBX
• Unity animation
• Unreal Engine animation
• character natural movement
• NPC interactive behavior
• interactive motion capture
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US$1.00價格
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