top of page

High-quality motion capture animation featuring a character pushing back an opponent while holding their neck. This dynamic and realistic sequence captures full-body mechanics, upper-body tension, and responsive hand placement, making it ideal for cinematic combat scenes, action gameplay, and interactive fight sequences.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Action / Grapple & Combat Animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Action and combat games
• Grappling and fight sequences
• Cinematic cutscenes
• Game-ready interactive combat animations
• NPC aggressive behavior

Animation Details

Animation Details: This animation captures a character pushing back an opponent while holding their neck, including realistic arm and torso mechanics, leg positioning, and weight shifts. The motion delivers a believable and immersive performance suitable for gameplay, cinematic storytelling, and interactive combat scenarios.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• grapple combat animation
• holding neck mocap
• action animation
• cinematic fight animation
• game-ready FBX
• Unity animation
• Unreal Engine animation
• character combat animation
• NPC aggressive behavior
• dynamic motion capture

Pushing back and holding neck

US$1.00價格
    bottom of page