Animation Details
Lying down and aim 03 is a sustained prone aiming performance with small changes around the head and forearms. The preview begins with the character already stretched along the ground, the legs extending behind and one knee angled slightly outward. The chest stays low while the bent arms support the raised hands and head.
The head dips closer to the hands, then lifts again as the shoulders and forward hand make restrained adjustments. The lower body maintains its long, low arrangement through the visible sequence. This makes the clip useful for a quiet aiming moment where small upper-body changes carry the performance within an otherwise held pose.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: prone aiming hold with head, shoulder and forearm adjustments. Source frame rate, skeleton details, root-motion behavior and seamless-loop suitability have not been confirmed.
Compatibility and Production Workflows
Blender FBX import can support inspecting forearm contact and the extended-leg relationship to your scene floor. Maya FBX import can help frame the subtle head movement in a low-angle shot. Check hand alignment with your separately added weapon prop; these workflows have not been asset-tested.
Suitable Uses
Prone aiming close-ups, sustained ground-level character shots, quiet action-story pauses and low-pose animation studies. The small head lift can provide a readable change in attention without requiring the character to leave the floor-level arrangement.
What's Included
Attached download: Lying down and aim 03.zip. Internal archive contents have not been inspected.
Tags
prone aiming animation, head-lift adjustment, forearm-supported pose, low character hold, ground-level close-up, cinematic pause, FBX animation
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US$1.00價格
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