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Animation Details

Build a fictional reaction around a reaching step, forward dip and rise back toward the opening stance. Holding a gun and hit by a bullet 04 starts with the legs apart and hands positioned near the waist. The figure extends one leg into a longer staggered pose, lowers the head and shoulders, then draws the feet back under a wider bent-knee stance. The torso dips again before rising, while the hands and their linked guide change angle across the front of the body. The preview shows a nongraphic performance without establishing a visible projectile or injury outcome.

 

Technical Specifications

The listing identifies FBX animation format and names Holding a gun and hit by a bullet 04.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the extended step, foot contacts and changing knee bend after retargeting. Check the hands against the torso during the dip and rise. Fit any separately supplied prop and prepare transitions to surrounding character states.

 

Suitable Uses

Consider this motion for a nongraphic action scene, a fictional game response or cinematic blocking. The stepping movement provides a clear change of silhouette before the body rises again. Assess the full preview against your scene's available space, camera framing and required reaction timing.

 

What's Included

The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, gun model, environment and effects are not verified as included.

 

Tags

fictional reaction, reaching step, forward dip, torso rise, bent-knee stance, carried-prop posture, character response

Holding a gun and hit by a bullet 04

US$1.00價格
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