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High-quality motion capture animation featuring a character lifting an object and coming to a stop. This game-ready animation captures realistic body mechanics, natural lifting posture, and balanced movement, making it suitable for character interaction scenes, cinematic storytelling, and gameplay object interaction systems in real-time environments.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Character interaction / lifting animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Object interaction gameplay
• Character lifting actions
• NPC behavior animations
• Cinematic storytelling scenes
• Interactive environments
• Game-ready motion capture animations

Animation Details

This animation captures a character lifting an object with natural body posture and controlled movement before coming to a stop. The motion includes realistic weight transfer, balanced lifting mechanics, and coordinated arm and body movement that create a believable interaction suitable for gameplay systems and cinematic scenes.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• lifting animation
• object interaction animation
• character action animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• character interaction animation
• realistic movement animation

Lifting Up and Stop

US$1.00價格
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