High-quality motion capture animation featuring a character releasing or letting go of an opponent’s neck. This dynamic and realistic sequence captures upper-body mechanics, hand and arm movement, and natural body posture, making it ideal for cinematic combat scenes, action gameplay, and interactive fight sequences.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Action / Grapple Release Animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Action and combat games
• Grapple release and fight sequences
• Cinematic cutscenes
• Game-ready interactive combat animations
• NPC behavior in combatAnimation Details
Animation Details: This animation captures a character releasing an opponent’s neck, including realistic arm and torso movements, weight shifts, and hand positioning. The motion provides a believable and immersive performance suitable for gameplay, cinematic storytelling, and interactive combat scenarios.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• grapple release animation
• leaving neck mocap
• action animation
• cinematic fight animation
• game-ready FBX
• Unity animation
• Unreal Engine animation
• character combat animation
• NPC behavior animation
• dynamic motion capture
top of page
US$1.00價格
bottom of page

















