Animation Details
Give a fictional action scene a broad sweeping gesture and a visible return to rest. Hitting with rock_5 begins with the figure upright and the arms lowered. The character bends forward, steps into a body turn and carries an arm through a wide arc as the back briefly faces the viewer. The torso folds again during the follow-through before the figure turns forward and straightens. Smaller stance adjustments lead into the final standing pose. The title supplies the rock-striking context; the preview does not establish a finished rock model, contacted target or resulting injury.
Technical Specifications
The listing identifies FBX and BVH animation formats and names Hitting with rock_5.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review foot placement through the pivot, the shoulder arc and the forward torso bend on your character. Check any separately prepared prop attachment throughout the sweep, and leave enough scene clearance for the turning body and extended arm.
Suitable Uses
Consider the motion for fictional action previsualization, a staged object-swinging shot or a character performance study. The forward dip, turning sweep and standing recovery offer clear points for arranging a camera or connecting adjacent poses. Any target, contact effect or companion reaction would need separate scene work.
What's Included
The named ZIP is described by the listing as containing FBX and BVH files. Archive contents and clip count remain uninspected here. The preview model, environment, props and effects are not verified as included. The numbered title does not establish the contents of a larger collection.
Tags
staged arm sweep, torso turn, forward bend, standing recovery, fictional action, prop gesture, character performance
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US$1.00價格
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