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Animation Details

Create a staged reaction that expands into a wide step before settling into a low stance. Hit by Someone begins with bent knees, spread feet and the hands in front of the body. Both arms reach outward as the torso leans back and a foot lifts into a broad stepping movement. The arms separate, the shoulders roll forward and the character lowers into an uneven crouch. One hand reaches near a knee while the other remains out to the side. The figure rises slightly and steadies with the knees still flexed. The preview shows a solo performance without establishing contact with another person.

 

Technical Specifications

The listing identifies FBX animation format and names Hit by someone.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the wide foot placement, knee bending and lowered hand position on your target rig. If another character is part of your scene, stage their spacing and timing separately, then prepare the required entry and exit transitions.

 

Suitable Uses

Consider the motion for a fictional confrontation, a balance-loss reaction or fight-scene previsualization. The arm reach, broad step and crouched recovery give the editor distinct visual beats. Leave lateral space around the character so the extended limbs remain readable within the shot and clear of surrounding scenery.

 

What's Included

The named ZIP is described by the listing as containing FBX animation data. Archive contents and clip count remain uninspected here. The preview model, environment, props and effects are not verified as included.

 

Tags

staged hit reaction, wide step, reaching arms, low stance, bent-knee recovery, solo performance, confrontation scene

Hit by Someone

US$1.00價格
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