Animation Details
Build a seated character moment around small upper-body adjustments and a larger final lean. Going somewhere in vehicle shows the figure with knees bent, feet apart and the torso angled forward. One forearm crosses the upper body while the other hand stays close to a thigh. The head lifts and lowers as the shoulders make subtle changes in angle. Near the end, an arm extends outward and upward, the torso tips to the side and the legs shift before the character settles into another seated-looking position. A colored guide appears below the body; no detailed vehicle is visible.
Technical Specifications
The listing identifies FBX as the animation format and names Going somewhere in vehicle.zip as the download. Asset duration, frame rate, joint count, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Align the pelvis and feet with your scene's seat and floor. Check the crossing forearm, final outward reach and sideward lean against doors, armrests and nearby passengers. Vehicle movement and any control interactions need separate setup.
Suitable Uses
Consider the motion for a seated travel scene, a passenger cutaway or transport-sequence previsualization. The restrained early movement can support a quiet shot, with the final shift offering a more pronounced beat. Choose a seat layout and camera angle that accommodate the visible leg spacing and upper-body movement.
What's Included
The named ZIP is described by the listing as containing an FBX file. Archive contents and clip count remain uninspected here. The preview character, guide, seat, vehicle, environment and effects are not verified as included.
Tags
seated travel, passenger posture, forward lean, head movement, arm reach, seated shift, vehicle scene
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