Animation Details
Stage a vehicle-exit beat with a seated turn, a lifted leg and a standing finish. Get down from vehicle begins with the figure in a wide seated posture, hands near the thighs. The body turns to one side as the arms spread, then one arm lifts across and above the head. The torso leans and the knees draw closer before one leg swings outward during a further turn. The figure reaches a standing position facing away and takes a small settling step. No vehicle is shown, leaving the surrounding doorway and seat relationship to your scene.
Technical Specifications
The listing identifies FBX as the animation format and names Get down from vehicle.zip as the download. Frame rate, duration, skeleton structure, root-motion behavior and loop settings have not been verified from the asset files.
Compatibility and Production Workflows
Import and retarget through an FBX workflow appropriate to your character rig; compatibility remains untested. Check seat height, turning clearance and the outward leg path against the intended vehicle. Review foot planting at the standing finish and align any door movement separately. Additional blending may be needed to connect the ending to walking.
Suitable Uses
Consider this motion for a parked-vehicle cutscene, an NPC dismount interaction or an exit-blocking study during previsualization. The changing body orientation can help stage a character turning away from the cabin. Match the chosen camera and vehicle proportions to the visible movement rather than assuming a universal fit.
What's Included
The named archive is Get down from vehicle.zip, described by the listing as FBX animation. Archive contents and clip count are uninspected. The preview character, vehicle geometry and door animation are not verified as included.
Tags
vehicle exit, seated turn, leg swing, standing finish, character dismount, turning movement, exit previsualization
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US$1.00價格
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