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Animation Details

Keep a forward aiming pose through a full change in body height. The Firing on Kneel Down and Stand preview begins with the figure low on both knees, arms held forward around a horizontal weapon guide. One foot steps underneath the body, the hips rise, and the figure settles into a wide standing stance. Small arm and torso adjustments continue before the knees bend and the body lowers again. The hands remain near shoulder level through the transition, making the coordinated rise and descent the defining feature of this performance.

 

Technical Specifications

The listing identifies FBX animation and names Firing on kneel down and stand.zip as the download. Frame rate, skeleton structure, clip duration, looping and root-motion behavior have not been verified from the asset files.

 

Compatibility and Production Workflows

Plan an FBX import and retargeting pass for your character; compatibility has not been tested. Check foot contact, knee clearance and hip height during the rise. Align a separately supplied weapon with the hand positions, and review whether your gameplay system needs separate standing and kneeling segments.

 

Suitable Uses

Use this sequence as a starting point for a character changing firing height, a defensive encounter cutscene or a posture-transition study. It can help stage a moment where attention stays on one direction while the body moves between low and standing positions. Add any target reactions and firing effects separately.

 

What's Included

The listed archive is Firing on kneel down and stand.zip, described as containing FBX animation. Archive contents and clip count have not been inspected. The preview character, weapon guide and presentation setup are not verified as included.

 

Tags

kneeling to standing, aiming posture, height transition, forward aim, bent knees, combat staging, character retargeting, posture change

Firing on kneel down and stand

US$1.00價格
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