Animation Details
Dancing girl_6 alternates a forward-folded posture with open, upright arm shapes. The preview begins with the torso bowed over a staggered stance and both forearms reaching in front of the head. One arm curves upward as the body rises, opening the silhouette across the shoulders.
The figure repeatedly returns to the forward bend, then straightens with one forearm raised and the other arm extended sideways. Bent knees and shifting foot placements accompany the changing torso angle. The final pose is more upright, with the feet apart and both hands open near waist level. The performance stays above the floor throughout.
Technical Specifications
The existing listing identifies FBX format. File quantity, source timing, skeleton structure and root-motion setup have not been verified by inspecting the archive. Repeated phrases in the preview do not establish a seamless loop.
Compatibility and Production Workflows
Maya or Blender FBX shot blocking could help frame the forward folds and raised arm on your character. For an avatar performance in Unity, use a configured Humanoid Avatar and check hand clearance around the head, shoulder reach and clothing deformation. Preserve enough camera space for the open-arm poses. These workflows are conditional and have not been tested with this asset.
Suitable Uses
Useful for an animated performance insert, a character showcase or a background dancer whose movement needs a clear change in silhouette. The alternating closed and open shapes can support camera cuts between a closer torso view and a wider stage composition.
What's Included
Attached download: Dancing girl_6.zip. FBX is listing-supported. Character models, soundtrack, facial animation, stage assets and interactive controls are not verified as included.
Tags
Dance variation, forward torso fold, open arms, raised forearm, staggered stance, character silhouette, animated performance, avatar showcase, FBX animation.
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US$1.00價格
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