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Animation Details

Dancing Girl moves from a compact crouch into an upright performance before returning low. The figure begins with the knees folded and the torso bowed, then brings the hands downward as the body rises. One arm lifts high while the other passes near the face.

The sequence includes an extension of one leg behind the body with the arms open, followed by bent-knee steps and turns. Both hands rise overhead during a rear-facing pose, then separate into side gestures. Smaller stepping movements lead back into a deep crouch with the head lowered and the hands near the legs at the end.

 

Technical Specifications

The existing listing identifies FBX animation format. File count, skeleton structure, source timing and root-motion setup have not been independently verified in the archive. The low opening and ending do not establish a seamless repeat.

 

Compatibility and Production Workflows

Maya or Blender FBX import could support character adaptation and camera blocking around the rear leg extension. For a social-avatar performance in Unity, use a configured Humanoid Avatar and inspect hip range, shoulder reach and crossed-leg clearance. Check the compact ending against clothing and the scene floor. These are conditional workflows, not compatibility tests of this asset.

 

Suitable Uses

Suitable for a solo character showcase, a staged performance insert or an animated dance scene with a clear change in body height. A side or three-quarter camera can preserve the extended leg, while a wider composition keeps the opening crouch and raised hands visible.

 

What's Included

Attached download: Dancing girl.zip. FBX is listing-supported. The title does not verify a supplied character model; audio, facial tracks, stage assets and interactive controls are not confirmed as included.

 

Tags

Dancing Girl animation, crouch-to-rise movement, rear leg extension, overhead arms, turning steps, low finishing pose, full-body performance, FBX animation.

Dancing Girl

US$1.00價格
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