Animation Details
Creepy Walk Backward 2 combines bent-knee steps with broad changes in torso and arm shape. The character starts folded forward with one arm across the upper body, then reaches outward and overhead as the chest arches upward. The body alternates between drooping, leaning back and tilting sideways while the feet continue stepping. Later poses include a raised hand above the head and a wider separation of the arms, making this an expansive, changing silhouette.
Technical Specifications
Listed animation format: FBX. Source frame rate, rig structure, bone count, root motion and loop behavior remain unverified. The preview does not establish a source travel path, authored speed or automatic game movement.
Compatibility and Production Workflows
Maya offers an FBX import workflow for arranging the broad arm movement within a film shot. MotionBuilder retargeting requires suitable source and destination characterization. Unreal Engine FBX animation import needs an appropriate Skeleton asset. Review overhead reach, torso arches and arm clearance on your character, then fit surrounding transitions. These workflows have not been tested with this asset.
Suitable Uses
The shifting silhouette can support a theatrical horror creature, a game encounter with exaggerated body acting or a surreal animated figure moving through a scene. Wider framing preserves the overhead gestures and backward lean. Stage the environment and character path after inspecting the animation, leaving room for the changing reach of the arms.
What's Included
Attached archive: Creepy walk backward 2.zip. The listing identifies FBX animation; archive contents have not been inspected. Character meshes, environments, effects, audio and additional actor tracks are unconfirmed.
Tags
FBX character animation, broad arm arcs, overhead hand, torso arch, bent-knee steps, exaggerated gait, horror performance, surreal character.
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US$1.00價格
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