Animation Details
Climbs Couple of Steps and Turns Back shows alternating steps with the knees lifting in succession. The body turns from a side-facing angle toward the front while the arms move loosely beside the torso. As the steps settle, the head angles to one side and the shoulders make small adjustments over the standing pose. The preview contains no stair geometry, so the foot motion does not establish specific step dimensions.
Technical Specifications
Listed animation format: FBX. Source frame rate, rig structure, bone count, root motion and loop continuity are unverified. Stair height, tread depth and foot-contact constraints have not been established.
Compatibility and Production Workflows
For film adaptation, Maya or Blender can provide an FBX import workflow for matching the stepping sequence to a set. MotionBuilder retargeting requires appropriately characterized source and target characters. A Unity Humanoid setup needs a valid Avatar and suitable bone mapping. Check foot clearance, turning direction and head orientation after transfer. These workflows have not been tested with this asset.
Suitable Uses
The motion can support a game character pausing during traversal, a film reaction near a doorway or an avatar arriving and looking back. Wider framing preserves the alternating steps and body turn; a closer view can emphasize the final change in attention. A staircase setting requires separately staged geometry and adjusted foot placement.
What's Included
Attached archive: Climbs couple of steps and turns back.zip. The listing identifies FBX animation; archive contents have not been inspected. Character meshes, stair geometry, environments, audio and additional actor tracks are unconfirmed.
Tags
FBX animation, alternating steps, body turn, head angle, standing recovery, everyday character movement, game traversal, film reaction, social avatar.
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US$1.00價格
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