Animation Details
Cheering 1 shows a low, wide-legged celebration with one hand repeatedly raised above the head. The character begins with bent knees, the torso leaning slightly forward and the elbows pulled back. One arm sweeps upward while the other hand stays close to the hip, producing an asymmetric silhouette.
The raised hand moves between a high reach and a bent-elbow position beside the head as the body shifts beneath it. The knees remain visibly bent during this waving passage. The arm eventually sweeps outward and down, and the character leans forward before settling into a lower stance again. The sustained low posture distinguishes this variation from a tall, upright wave.
Technical Specifications
Listed animation format: FBX. Motion category: bent-knee cheering with repeated overhead waves. Source frame rate, joint count, root motion and loop behavior remain unconfirmed; the preview's repeated gestures do not establish a seamless loop.
Compatibility and Production Workflows
Maya's FBX import offers a starting point for editing this reaction into a film audience shot. Unreal Engine's skeleton-retargeting workflows may support a sports spectator or social avatar with appropriate setup. Review hip height, planted feet and raised-hand clearance against the destination character and scene. These workflows have not been asset-tested.
Suitable Uses
Sports-fan reactions, crowd cutaways, animated celebration scenes and game-avatar responses. The low stance and single raised hand can add a distinct body shape among surrounding spectators or provide a focused character response.
What's Included
Attached download: Cheering 1.zip. The existing listing identifies FBX animation. Archive contents remain uninspected; a character model, cheering audio, stadium props and native application projects are not confirmed as included.
Tags
Cheering 1 animation, low cheering stance, overhead wave, spectator gesture, sports fan, crowd reaction, avatar animation, FBX
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US$1.00價格
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