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Animation Details

Bieber Dance_2 shows a solo performance that develops from small standing steps and low hand gestures into broad, outstretched-arm movement. The character brings the feet closer together, opens both arms sideways and begins crossing and lifting the feet beneath that wide pose.

A lowered passage follows, with bent knees, a forward-inclined torso and compact hand movements. The character rises into another open-arm section, then turns and folds forward again. Near the preview's end, one hand lifts beside the face. The repeated contrast between wide poses and crouched footwork gives editors several distinct framing opportunities within the visible sequence.

 

Technical Specifications

File format: FBX, as identified by the existing listing. Source frame rate, skeleton details, root motion and loop continuity remain unconfirmed. No source tempo or song-specific synchronization has been verified from the preview.

 

Compatibility and Production Workflows

Maya FBX import can support dance shot blocking on a suitable character rig. Check the crossing steps, foot lifts and hand clearance around the face after adapting the motion. Leave space for both the wide arm poses and lower body positions when planning the camera. This production route has not been tested with the archive.

 

Suitable Uses

Suitable for a virtual performance stage, a party sequence or an animated character reel. The standing lead-in and changes of level can help connect the dance to surrounding action, while the late hand gesture offers a possible close-framed ending for your edit.

 

What's Included

Attached archive: Bieber dance 2.zip. The listing identifies FBX animation; archive contents have not been inspected. Music, stage scenery and character models are not confirmed as included. The preview uses a generic character.

 

Tags

Bieber Dance_2, character dance, crossing footwork, bent-knee dance, open-arm pose, performance animation, party scene, FBX animation

Bieber Dance_2

US$1.00價格
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