Animation Details
Attacking with his Weapon shows an overhead preparation moving into a forward arm sweep and standing recovery. The preview begins with a wide stance, one bent arm raised beside the head and the opposite arm extended outward. The raised hand lifts higher as the torso prepares to turn.
The character then shifts into a longer staggered stance and inclines forward while the active arm travels down and ahead. Both hands move closer to the front of the body before lowering toward the sides. The feet resettle apart and the figure returns to a more upright pose. No opponent, identifiable weapon model or visible impact is shown.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: weapon-action windup, forward sweeping movement and standing recovery. Source frame rate, skeleton configuration, root-motion implementation and seamless-loop behavior have not been independently confirmed.
Compatibility and Production Workflows
Maya's FBX workflow can support reviewing the raised-hand clearance and forward reach against your chosen prop. Check shoulder deformation, wrist alignment and the long-step foot contacts after retargeting. Contact events and any opponent response require separate setup; this workflow has not been asset-tested.
Suitable Uses
Stylized action cutscenes, fantasy character showcases and cinematic weapon-scene blocking. A three-quarter camera can preserve the high starting pose and forward follow-through, while the upright finish offers an editing point for a separately authored reaction, dialogue beat or next action.
What's Included
Attached download: Attacking with his weapon.zip. The listing identifies FBX animation. Archive contents have not been independently inspected; weapon geometry, opponents, impact effects, sound and gameplay-controller logic are unconfirmed.
Tags
weapon attack animation, overhead preparation, forward arm sweep, staggered-step action, upright recovery, cinematic character performance, FBX
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US$1.00價格
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