Animation Details
Attacking on Legs shows a solo character remaining prone while making a brief upper-body action. The preview begins with the chest close to the floor, the arms bent and the legs spread behind the body. Much of the opening and ending stays within this low silhouette.
During the central movement, one arm lifts outward as the upper torso rises slightly. The hand sweeps across in front of the body, then lowers as the character returns to the supported prone posture. Small limb adjustments continue around the held position. No opponent or leg-targeted contact is visible, so the preview supports a ground-level arm action rather than a verified strike against another character's legs.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: prone upper-body action with a raised-arm sweep and low recovery. Source frame rate, skeleton details, root-motion implementation and seamless-loop suitability have not been independently confirmed.
Compatibility and Production Workflows
Blender's FBX import can support reviewing chest height, forearm support and hand clearance against your scene floor. Check the lifted arm's path after retargeting and align any separately supplied prop to the pose. This workflow has not been asset-tested; contact events or gameplay responses require separate setup.
Suitable Uses
Ground-level action inserts, prone character reactions and cinematic scenes that need a small movement within a low posture. A side or three-quarter camera can preserve the arm lift without losing the body-floor relationship, while your scene determines what prompts the motion.
What's Included
Attached download: Attacking on legs.zip. The listing identifies FBX animation. Archive contents have not been independently inspected; opponents, props, impact effects, sound and combat logic are unconfirmed.
Tags
prone action animation, low arm sweep, ground-level character motion, supported posture, cinematic action insert, FBX
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